It takes 3.66s to reload an empty magazine and 2.66s if you have some ammo already in the gun. So blaming community for not wanting to play with certain guns or legends is in my opinion is pretty unfair, sure there's always that one loudmouthed brat like the one from TSM that I shall not mention, but when community wanted a nerf on certain things and Respawn listened, big chance the thing was actually problematic. Hs Dmg Of Longbow Apex 2 The Apex Legends Longbow is a Sniper Rifle that uses Heavy Ammo and does 55 Damage Per Second with a maximum of 55 Damage Per Shot. 'Jocks' would try to kill her while 'geeks' probably would try to seduce, drink her blood and then kill her. Most of them, no matter what type of gamer you are, has a distorted notion of reality and wouldnt know the difference between a girl and an ogre. Same thing with Legends, only Seer actually relevant enough on release to be that broken, Horizon was even buffed before it reached nerf worthy status. In terms of high school dynamics: players who prefer crunchy games are 'the jocks' and those who prefer storytelling games are 'the geeks'.
At close range, the weapon with the highest damage (besides the peacekeeper, which is gold now) is the Mastiff shotgun. The problem you described at the beginning doesn't happen with majority of new guns, there are literally only 3 guns that are very strong on release and to be fair volt is the only one that keep it's 'power', you can argue Rampage too but seeing it's getting used less and less despite no nerf means the community just balanced the gun itself, finding a glaring weakness which made the gun not a 'must pick' anymore. There are three ranges of combat in Apex: Legends.